You and What Army

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Crashtestdummy.svg This rule simply needs to be tested. It may be almost perfect, or it may need a bit of work. We think it's pretty good, but it hasn't been really tested. Leave any feedback on the Talk page, please!
This spell has a illusory essence
This is a dark spell
Rarity 5
AP 6
Target Self
Distance Self
Lasts 1 minute per rank
SaveGuts

Haven't you always wanted a hundred of your friends to show up at your butt-kicking party? Summoning a huge host of allies — even illusory ones — certainly puts you in a favorable position. When this spell kicks off, a multitude of imaginary comrades fly to your aide. They can manifest any way you desire, for instance, a posse of five bloodthirsty buddies pouring through the door, a crowd of archers lining the walls standing up from their hiding places, a trio of enormous fire-breathing monsters dropping from the sky, or a thousand ghostly soldiers appearing from an eerie mist. However you imagine it, the illusion seems completely real to any onlookers. Any creatures within the area of effect who have a neutral or worse disposition to the caster must make a Guts save. Those who fail will flee as fast as their legs will carry them, or surrender and cower pathetically. If anyone attempts to fight the illusion, they're entitled to a Lucidity check to realize they've been duped.

Intensity Effects

  1. 100 yards
  2. 250 yards
  3. ¼ mile
  4. ½ mile
  5. 1 mile