Difference between revisions of "Hush"
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+ | {{sexy}} | ||
{{spell | {{spell | ||
− | |school=sound | + | |essence=dynamic |
+ | |school=ruin | ||
+ | |school2=sound | ||
|xp=1 | |xp=1 | ||
|distance=Near | |distance=Near | ||
− | |target= | + | |target=Area |
− | |time=One | + | |time=One minute per spell rank |
− | | | + | |counter=[[Amplify]] |
− | + | |description=''Turn that Guns n' Butter Down!'' Just the opposite of the sound spell [[Amplify]], Dampening a sound magically draws energy from the sound waves of an object or area, in effect reaching in and turning down the volume. This effect doesn't cause the sound to be any quieter, instead it decreases the distance the sound can cover. This spell is cast on an area, and covers a radius of 5 feet per school rank. It can be centered on a creature or object, and wherever the center goes, the Hushed effects go with it. The effect of this spell is that any [[Perception]] checks made to hear the sounds are at a greater difficulty (so in effect, distance penalties are increased). | |
− | |description=''Turn that Guns n' Butter Down! | ||
|level1=Perception DL +2 | |level1=Perception DL +2 | ||
|level2=Perception DL +4 | |level2=Perception DL +4 |
Latest revision as of 21:12, 20 January 2013
This rule is pretty sexy and doesn't need any attention. Consider it good to go. |
Rarity | 1 |
---|---|
AP | 4 |
Target | Area |
Distance | Near |
Lasts | One minute per spell rank |
Counter | Amplify |
Turn that Guns n' Butter Down! Just the opposite of the sound spell Amplify, Dampening a sound magically draws energy from the sound waves of an object or area, in effect reaching in and turning down the volume. This effect doesn't cause the sound to be any quieter, instead it decreases the distance the sound can cover. This spell is cast on an area, and covers a radius of 5 feet per school rank. It can be centered on a creature or object, and wherever the center goes, the Hushed effects go with it. The effect of this spell is that any Perception checks made to hear the sounds are at a greater difficulty (so in effect, distance penalties are increased).
Intensity Effects
- Perception DL +2
- Perception DL +4
- Perception DL +6
- Perception DL +8
- Perception DL +10