Difference between revisions of "User talk:Doublecompile"

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04.13.10
 
04.13.10
 
*Dear lord!  We need to adjust the Expoint costs for (and effects of) Special Powers.
 
*Dear lord!  We need to adjust the Expoint costs for (and effects of) Special Powers.
 +
*We also ought to take a look at Lores.  Some of these can be combined and some of these can be omitted.  We should look at specific functions in game for these.
  
 
04.09.10
 
04.09.10

Revision as of 14:32, 13 April 2010

04.13.10

  • Dear lord! We need to adjust the Expoint costs for (and effects of) Special Powers.
  • We also ought to take a look at Lores. Some of these can be combined and some of these can be omitted. We should look at specific functions in game for these.

04.09.10

  • In preparation for my campaign, I started messing around with the Monsters section and added sections for Monsters and NPCs on my Otherworld page. I encountered some problems with designing monsters. You can see my programming limitations on the Behemoth entry. What about Monsters with more than one kind of attack? What about Parry? I think the abilities section should be under the statistics section, with the description under that.

To Do...

  • 1. Finalize rules for Condition Table.
  • 2. Commission illustrations of and standardize described characters used in examples (Akare, Elik, etc.)
  • 3. Use these characters in the quick start rules.
  • 4. "Attributes" and "Abilities" are mixed. Pick one and search for occurrences of the other.