Sneak
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Revision as of 17:44, 26 January 2009 by Doublecompile (talk | contribs)
A wise man once said, "The primary element of a surprise attack is surprise." The Sneak skill is the prime ingredient in that recipe. It can be used to tiptoe past the imperial guards, or follow someone through a dark alley. A character that is Sneaking moves at half speed.
Difficulty
Sneak attempts are always opposed by a Listen check, no there is no set difficulty. The table below lists some situational penalties to the roll.
Situation | Check |
---|---|
The character must walk through water, mud, leaves, or some other quiet obstacle | −2 |
The character is wearing overly noisy equipment, such as keys, chains, or metal boots | −5 |
The character is trying to Sneak and move at full speed | −10 |
The character is trying to Sneak and run | −20 |
Opposed Rolls
Sneak checks are always opposed by another character or monster's Listen check.
Retry
Sneak attempts cannot be retried without the expenditure of a fate point.