Difference between revisions of "Agility"

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Agility represents a character’s physical reflexes and dexterity.  In layman’s terms, it is how fast and flexible someone is.  This stat comes into play during combat when rolling to determine the outcome of an attack, dodging obstacles or blows, juggling knives, sprinting after a fugitive, and helps determine in what order one fights during combat.
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<noinclude>[[Image:AttributeAgility.svg|right|400px]]</noinclude>
  
Examples of highly agile folks include circus acrobats, con-men, and cheetahs.
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{{cquote|The court minstrels played a lively tune at the palace ball. The captain of the guard found a dance partner in Cyrilla, who danced as though the wind itself carried her. When the music stopped, he bowed respectfully and walked away with a smile. She walked away with his coin purse and the keys to the dungeon.}}
  
[[Category:Abilities]]
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Agility represents a character's physical reflexes and dexterity.  In layman's terms, it is how fast and flexible someone is.
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This stat comes into play during combat when dodging obstacles or blows, juggling knives, leaping a chasm, and depriving others of their wallets.
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A character who is agile doesn't necessarily have to be small and lithe. A huge character that is fast with sharp reflexes is frightening indeed.
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Characters with poor Agility scores are oafs: clumsy, slow, arthritic, and rigid. Characters with good Agility scores move fluidly: they're quick, graceful, and balanced.
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Examples of highly agile folks include circus acrobats, contortionists, and cheetahs.
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[[Category:Attributes]]

Latest revision as of 17:55, 30 September 2018

AttributeAgility.svg
The court minstrels played a lively tune at the palace ball. The captain of the guard found a dance partner in Cyrilla, who danced as though the wind itself carried her. When the music stopped, he bowed respectfully and walked away with a smile. She walked away with his coin purse and the keys to the dungeon.

Agility represents a character's physical reflexes and dexterity. In layman's terms, it is how fast and flexible someone is.

This stat comes into play during combat when dodging obstacles or blows, juggling knives, leaping a chasm, and depriving others of their wallets.

A character who is agile doesn't necessarily have to be small and lithe. A huge character that is fast with sharp reflexes is frightening indeed.

Characters with poor Agility scores are oafs: clumsy, slow, arthritic, and rigid. Characters with good Agility scores move fluidly: they're quick, graceful, and balanced.

Examples of highly agile folks include circus acrobats, contortionists, and cheetahs.