Difference between revisions of "Blind"

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|xp=18
 
|xp=18
 
|description=Whether through birth defect or accident, you have completely lost your sight.  You cannot fight effectively (−10 Penalty to all Combat rolls) without special training (the [[Blind-Fighting]] trump) or the aid of magic, you may not make [[Spot]] checks, you may not move safely at more than a walking speed, and you will have a hard time with many skills, most particularly those you cannot take your time to use your hands to guide you.  Note that the GM should only allow experienced players to play blind characters as it takes a lot of patience and ingenuity to keep them going.
 
|description=Whether through birth defect or accident, you have completely lost your sight.  You cannot fight effectively (−10 Penalty to all Combat rolls) without special training (the [[Blind-Fighting]] trump) or the aid of magic, you may not make [[Spot]] checks, you may not move safely at more than a walking speed, and you will have a hard time with many skills, most particularly those you cannot take your time to use your hands to guide you.  Note that the GM should only allow experienced players to play blind characters as it takes a lot of patience and ingenuity to keep them going.
|incompatible=[[Acute Sense|Acute Vision]], [[Hawk Eyes]], [[Unremarkable]], [[One Eye]], and [[Poor Vision]]
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|incompatible=[[Acute Sense|Acute Vision]], [[Hawk Eyes]], [[Going the Distance]], [[Precision]], [[Unremarkable]], [[One Eye]], [[Poor Vision]], and the [[Third Eye]] Special Power.
 
}}
 
}}

Revision as of 15:36, 14 March 2010

Handicapped.svg

Physical Fault

Expoint Bonus: 18

Whether through birth defect or accident, you have completely lost your sight. You cannot fight effectively (−10 Penalty to all Combat rolls) without special training (the Blind-Fighting trump) or the aid of magic, you may not make Spot checks, you may not move safely at more than a walking speed, and you will have a hard time with many skills, most particularly those you cannot take your time to use your hands to guide you. Note that the GM should only allow experienced players to play blind characters as it takes a lot of patience and ingenuity to keep them going.

Incompatible with

Acute Vision, Hawk Eyes, Going the Distance, Precision, Unremarkable, One Eye, Poor Vision, and the Third Eye Special Power.