Difference between revisions of "Circle of Defiance"

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Revision as of 02:03, 13 June 2011

Pylon.svg This rule simply needs tweaking. It may be almost perfect, or it may need a bit of work. It's half-way in between sexy and in need of overhaul. Leave any ideas on the Talk page, please!
This spell has a unknown essence
This is a conjuring spell
Rarity 2
AP 1 minute
Target Area
Distance Near
Lasts 10 minutes/rank

The mage draws a very specific arcane circle on the ground using any means and materials necessary. Drawing this circle and casting the spell on it takes at least a full minute if there are no distractions. In order to cast the spell, the mage must know the true name of the creature to be placed inside. If the intended creature enters into the circle, it cannot penetrate outward for the duration of the spell. The mage himself can enter the circle, in which case nothing can get in. The mage can choose whether the circle forbids any movement in or out, allows movement in but not out, or allows movement out but not in.

Intensity Effects

  1. The circle can be crafted for one true name
  2. The circle can be crafted for two true names
  3. The circle can be crafted for three true names
  4. The circle can be crafted for four true names
  5. The circle can be crafted for five true names