Difference between revisions of "Circle of Defiance"

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Revision as of 22:03, 7 January 2013

PinUp.svg This rule is pretty sexy and doesn't need any attention. Consider it good to go.
Elements.svg This spell needs to have an element given to it.
This spell has a unknown essence
This is a ward spell
Rarity 3
AP Varies
Target Area
Distance Near
Lasts 10 minutes per spell rank

The mage draws a circle on the ground using any means and materials necessary. The amount of time to draw this circle and cast the spell on it depends on the size of the circle, which is determined by the Intensity of the casting. If any creature or object enters into the circle, it cannot penetrate outward for the duration of the spell. The mage himself can enter the circle, in which case nothing can get in. The mage can choose whether the circle forbids any movement in or out, allows movement in but not out, or allows movement out but not in.

Intensity Effects

  1. 1 foot radius. 1 AP
  2. 2 foot radius. 2 AP
  3. 5 foot radius. 3 AP
  4. 10 foot radius. 6 AP
  5. 20 foot radius. 12 AP