Difference between revisions of "Narcolepsy"

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{{fault
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{{physicalFault
|xp=2 or 5
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|xp=2/5
 
|description=A person with Narcolepsy is likely to become drowsy or to fall asleep, often at inappropriate times and places.  Due to a slight malfunction in the brain and the pattern of sleep during the night, a character will suffer intermittent bouts of slumber throughout the day, and waking during the night.  Whenever the character rolls a [[Critical Failure]], he or she immediately falls asleep.  For 2 points, a character falls asleep for 1 round; for 5, an entire minute.
 
|description=A person with Narcolepsy is likely to become drowsy or to fall asleep, often at inappropriate times and places.  Due to a slight malfunction in the brain and the pattern of sleep during the night, a character will suffer intermittent bouts of slumber throughout the day, and waking during the night.  Whenever the character rolls a [[Critical Failure]], he or she immediately falls asleep.  For 2 points, a character falls asleep for 1 round; for 5, an entire minute.
  
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|incompatible=* [[Sleep Control]]
 
|incompatible=* [[Sleep Control]]
 
}}
 
}}
[[Category:Physical Faults]]
 

Revision as of 16:46, 12 April 2008

Handicapped.svg

Physical Fault

Expoint Bonus: 2/5

A person with Narcolepsy is likely to become drowsy or to fall asleep, often at inappropriate times and places. Due to a slight malfunction in the brain and the pattern of sleep during the night, a character will suffer intermittent bouts of slumber throughout the day, and waking during the night. Whenever the character rolls a Critical Failure, he or she immediately falls asleep. For 2 points, a character falls asleep for 1 round; for 5, an entire minute.

This fault is especially dangerous when mixed with either Clumsy or Magic Dunce.

Incompatible with