Difference between revisions of "Narcolepsy"

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{{physicalFault
 
{{physicalFault
|xp=2/5
+
|xp=6
|description=A person with Narcolepsy is likely to become drowsy or to fall asleep, often at inappropriate times and places.  Due to a slight malfunction in the brain and the pattern of sleep during the night, a character will suffer intermittent bouts of slumber throughout the day, and waking during the night.  Whenever the character rolls a [[Critical Failure]], he or she immediately falls asleep.  For 2 points, a character falls asleep for 1 round; for 5, an entire minute.
+
|description=A person with Narcolepsy is likely to become drowsy or to fall asleep, often at inappropriate times and places.  Due to a slight malfunction in the brain and the pattern of sleep during the night, a character will suffer intermittent bouts of slumber throughout the day, and waking during the night.  Whenever the character rolls a [[Critical Failure]], he or she immediately falls [[Book:Life and Death|asleep]] until their next turn.
  
 
This fault is especially dangerous when mixed with either [[Clumsy]] or [[Magic Dunce]].
 
This fault is especially dangerous when mixed with either [[Clumsy]] or [[Magic Dunce]].
 
|incompatible=[[Sleep Control]]
 
|incompatible=[[Sleep Control]]
 
}}
 
}}

Latest revision as of 20:44, 1 December 2010

Handicapped.svg

Physical Fault

Expoint Bonus: 6

A person with Narcolepsy is likely to become drowsy or to fall asleep, often at inappropriate times and places. Due to a slight malfunction in the brain and the pattern of sleep during the night, a character will suffer intermittent bouts of slumber throughout the day, and waking during the night. Whenever the character rolls a Critical Failure, he or she immediately falls asleep until their next turn.

This fault is especially dangerous when mixed with either Clumsy or Magic Dunce.

Incompatible with

Sleep Control