Difference between revisions of "Shadow Puppet"

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{{spell
 
{{spell
|school=illusion
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|essence=illusory
|xp=1
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|school=dark
|distance=N/A
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|xp=2
|target=N/A
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|distance=Medium
|time=N/A
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|target=Area
|ability=[[Persuasion|PSN]]
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|time=2 minutes per rank
 
|save=[[Lucidity]]
 
|save=[[Lucidity]]
|description=A figment is a simple illusion which affects one or more of the senses. One could summon the scent of roast turkey, the sound of laughter, the image of a loved one, the taste of a fine merlot, or the look, the feel of cotton. The illusion will work against anyone/anything that comes in contact with the Figment.  
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|description=The mage summons an illusion made of solid darkness. The effect looks, sounds, smells, tastes, and feels completely real. One could summon the scent of roast turkey, the sound of laughter, the image of a loved one, the taste of a fine merlot, or the touch, the feel of cotton. The mage can change and control the illusion just like a puppet for the duration of the spell. Even though the image may seem real, it can't cause any damage. Light produced cannot blind, sound cannot deafen, scent cannot sicken, and touch cannot harm — a target might ''feel'' such pain, but it's only in the mind. In addition, the illusion isn't functional; a false rowboat won't get you across a lake (you may feel dry, but you won't be), and a false wagon can't hold any goods (you'll be loading crates into the street). Any target interacting with the illusion can make a Lucidity save to realize its false nature.
|level1=One sense
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|intensity=The [[Size]] of the illusion depends on the Intensity.
|level2=Two senses
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|level1=Size −2 and below. A house cat, a bulldog, a pot of soup, a satchel of gold, a crying baby.
|level3=Three senses
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|level2=Size 0 and below. A human, a roast pig, a sack of flour, a desk.
|level4=Four sense
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|level3=Size 2 and below. A pony, a cannon, a kulgeri, a cask of ale.
|level5=All five senses
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|level4=Size 4 and below. A horse and wagon, a rhino, a five-piece band, a merchant booth.
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|level5=Size 6 and below. A juren, a sailboat, a war elephant, siege weaponry.
 
}}
 
}}

Latest revision as of 20:57, 3 April 2022

PinUp.svg This rule is pretty sexy and doesn't need any attention. Consider it good to go.
This spell has a illusory essence
This is a dark spell
Rarity 2
AP 4
Target Area
Distance Medium
Lasts 2 minutes per rank
SaveLucidity

The mage summons an illusion made of solid darkness. The effect looks, sounds, smells, tastes, and feels completely real. One could summon the scent of roast turkey, the sound of laughter, the image of a loved one, the taste of a fine merlot, or the touch, the feel of cotton. The mage can change and control the illusion just like a puppet for the duration of the spell. Even though the image may seem real, it can't cause any damage. Light produced cannot blind, sound cannot deafen, scent cannot sicken, and touch cannot harm — a target might feel such pain, but it's only in the mind. In addition, the illusion isn't functional; a false rowboat won't get you across a lake (you may feel dry, but you won't be), and a false wagon can't hold any goods (you'll be loading crates into the street). Any target interacting with the illusion can make a Lucidity save to realize its false nature.

Intensity Effects

The Size of the illusion depends on the Intensity.

  1. Size −2 and below. A house cat, a bulldog, a pot of soup, a satchel of gold, a crying baby.
  2. Size 0 and below. A human, a roast pig, a sack of flour, a desk.
  3. Size 2 and below. A pony, a cannon, a kulgeri, a cask of ale.
  4. Size 4 and below. A horse and wagon, a rhino, a five-piece band, a merchant booth.
  5. Size 6 and below. A juren, a sailboat, a war elephant, siege weaponry.