Difference between revisions of "Sleight of Hand"

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Revision as of 00:11, 9 November 2007

Sleight of Hand is a skill practiced by many con-men and thieves er—treasure hunters. This skill can be used to draw a small weapon unnoticed, snatch an item away from a table, pick someone’s pocket, and other movements that require the hand to be faster than the eye.

Difficulty

Sleight of Hand checks shouldn’t have a set DL; however, circumstantial bonuses or penalties apply

Example DL
Object is very small or otherwise easy to conceal (a marble, a dagger) -10
Object is large or otherwise very noticeable (a Dachshund, an axe) +10

Opposed Rolls

Sleight of Hand checks are opposed by a Spot check from a viewer.

Retry

Sleight of Hand attempts cannot be retried without the expenditure of a fate point