Difference between revisions of "Suggest"

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{{sexy}}
 
{{Spell
 
{{Spell
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|essence=compulsory
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|school=electricity
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|school2=sound
 
|xp=1
 
|xp=1
|ap= 2
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|ap=2
|time=One minute/school rank
 
 
|distance=Near
 
|distance=Near
 
|target=Creature
 
|target=Creature
|ability=PSN
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|save=[[Mind Control]]
|save=Mind Control
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|description=The mage redirects the electrical impulses in a creature's brain, rendering a spoken command that is issued to the creature ''absolute''.  The target of the spell must be able to hear and understand your language.  You don't need to see their identification; these are not the Gear Golems you're looking for.
|description=This spell implants in a target's mind a compulsion to complete a task assigned by the caster.  The target will proceed with whatever instructions are given to it.
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|level1=The mage can issue one word commands (e.g. "sleep", "leave", "sneeze")
 
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|level2=The mage can issue two word commands (e.g. "drop that", "attack her", "sit down")
|level1=One word command such as "sit," "stay," "kill," or "regurgitate," which will be followed until they are completed
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|level3=The mage can issue three word commands (e.g. "give me that", "sheathe your sword")
|level2=One word commands which will be followed for the duration of the spell.  
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|level4=The mage can issue a one-sentence command (e.g. "Stay here and make sure he doesn't leave")
|level3=Simple directions such as "Guard this door," or "Stay here until I return."
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|level5=The mage can issue a command of any length and detail, including sequential instructions.
|level4=Complex directions, such as do this, but not this, attack this person, but wave to this person.
 
|level5=Complex directions, involving things the target would not be able to do normally, such as "pick that lock over there by doing this..."
 
 
}}
 
}}

Latest revision as of 15:54, 30 March 2013

PinUp.svg This rule is pretty sexy and doesn't need any attention. Consider it good to go.
This spell has a compulsory essence
This is a electricity spell
This is a sound spell
Rarity 1
AP 2
Target Creature
Distance Near
Lasts N/A
SaveMind Control

The mage redirects the electrical impulses in a creature's brain, rendering a spoken command that is issued to the creature absolute. The target of the spell must be able to hear and understand your language. You don't need to see their identification; these are not the Gear Golems you're looking for.

Intensity Effects

  1. The mage can issue one word commands (e.g. "sleep", "leave", "sneeze")
  2. The mage can issue two word commands (e.g. "drop that", "attack her", "sit down")
  3. The mage can issue three word commands (e.g. "give me that", "sheathe your sword")
  4. The mage can issue a one-sentence command (e.g. "Stay here and make sure he doesn't leave")
  5. The mage can issue a command of any length and detail, including sequential instructions.