Difference between revisions of "Teleport Circle"

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|school=portation

Revision as of 22:25, 7 January 2013

PinUp.svg This rule is pretty sexy and doesn't need any attention. Consider it good to go.
Elements.svg This spell needs to have an element given to it.
This spell has a unknown essence
This is a portation spell
Rarity 4
AP 6
Target Creatures
Distance Contact
Lasts N/A

The mage rides the flows of magic to a remote location with all his buddies, their equipment, and their pets in tow. The mage can bring along one living creature in addition to himself per spell rank. The mage need not have ever visited the destination to successfully journey there. All of the passengers on the trip need to be in contact with each other when the spell activates. Unlike the Elemental Portation spells, there is no requirement for the presence of specific materials nearby for the mage to start the journey.

Intensity Effects

  1. Up to 100 yards
  2. Up to a mile
  3. Up to 10 miles
  4. Up to 100 miles
  5. Up to 1,000 miles