Difference between revisions of "Wide-eyed"

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When a character or monster is caught completely unaware, it's known as '''wide-eyed'''. In game terms, a character who is wide-eyed may not add Agility nor Dodge to the Defense Roll, and may not parry.
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When a character or monster is caught completely unaware, it's known as '''wide-eyed'''. In game terms, a character who is wide-eyed may not add [[Agility]] nor [[Dodge]] to the Evade Roll, and may not parry.
  
 
If a defending character doesn't realize the attacking character is there (either from a failed [[Perception]], or the attacker is completely invisible), the defending character is wide-eyed. A character who has the [[Sixth Sense]] Trump cannot be caught wide-eyed.
 
If a defending character doesn't realize the attacking character is there (either from a failed [[Perception]], or the attacker is completely invisible), the defending character is wide-eyed. A character who has the [[Sixth Sense]] Trump cannot be caught wide-eyed.
  
 
<noinclude>[[Category:Combat]]</noinclude>
 
<noinclude>[[Category:Combat]]</noinclude>

Revision as of 14:56, 4 June 2011

When a character or monster is caught completely unaware, it's known as wide-eyed. In game terms, a character who is wide-eyed may not add Agility nor Dodge to the Evade Roll, and may not parry.

If a defending character doesn't realize the attacking character is there (either from a failed Perception, or the attacker is completely invisible), the defending character is wide-eyed. A character who has the Sixth Sense Trump cannot be caught wide-eyed.