Charm
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“ | With a gentle shake of his spice mill, Tolgo's preparations were complete. He carried the aromatic bisque to the dining table where the ambassador had been waiting in candlelight. Tolgo ladled a serving into the porcelain bowl before his rosy-cheeked guest. She smiled intimately at him. The quickest way to the heart is through the stomach, which meant those state secrets were as good as his. | ” |
Charm is the measure of a character's likeability.
If you're benevolent and charming, you can carouse with the best of them and make good first impressions. If you're nefarious and charming, you can bribe the pants off a politician and make people offers they can't refuse.
Charm helps with getting others to follow your lead, seducing the king's daughter, and herding cats.
A character with a poor Charm score is a real drag: unlikable, bashful, boring, or annoying. Characters with a good Charm score are the life of the party: amicable, sociable, and guiding.
Those with great charm: sterling conversationalists, courtesans, animal trainers, and Hathor.