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- ...y. A few can take days or weeks. Each skill entry may detail the amount of time, if any, the skill takes to use. ===Take Your Time===1 KB (211 words) - 22:13, 10 January 2021
- |time=One round per two school ranks ...nks in the school to do whatever you wish. If you enter a Spell Ward, the Time Stop ends abruptly.1 KB (239 words) - 02:39, 16 May 2018
Page text matches
- ...any (non-physical) skill that takes more than a few minutes, cut the total time it takes in half.378 bytes (60 words) - 04:16, 24 November 2010
- ...Power is a technique your character has learned, that can be improved over time.137 bytes (21 words) - 00:11, 9 November 2007
- ...t at −6. If you take this Fault three times, you start at −8. For four times, you simply collapse with a good sock to the jaw.561 bytes (100 words) - 00:04, 4 April 2010
- ...e meditation, using it to enlarge their capacity for spiritual power. Each time you purchase this trump, your SP score increases by 1.431 bytes (62 words) - 01:07, 15 September 2019
- ...phenomenon in the natural world by which all things tend towards ruin over time. Buildings crumble, metal rusts, food spoils, and bodies rot.192 bytes (30 words) - 17:05, 12 September 2009
- ...ent to you using any weapon you're holding. You can do this once for each time you purchase this trump and only if each of the previous enemies becomes in581 bytes (88 words) - 03:03, 10 September 2019
- ...using that sort of weapon. You can take this Fault multiple times. Each time, it applies to a different weapon category.465 bytes (75 words) - 17:29, 6 April 2015
- ...nprepared for the action at hand. Wide-eyed creatures lack the capacity or time to react. A wide-eyed creature automatically fails [[Evasion Roll]]s.211 bytes (29 words) - 16:25, 4 July 2020
- ...n wrangle all manner of complex clockwork contraptions (say ''that'' three times fast). You gain a +2 bonus to [[Machinery]] checks.233 bytes (30 words) - 12:40, 6 August 2019
- ...y. A few can take days or weeks. Each skill entry may detail the amount of time, if any, the skill takes to use. ===Take Your Time===1 KB (211 words) - 22:13, 10 January 2021
- ...ealing only half as many [[Health Points]] as others in the same amount of time.270 bytes (37 words) - 16:28, 15 April 2012
- |time=Two rounds per school rank |description=Each time you learn this spell, it applies to a different element. ([[Control Fire]],576 bytes (80 words) - 16:33, 22 January 2012
- |time=N/A ...and creatures age. This spirit art snuffs the protective flame and allows time to levy its toll, causing the body to suffer centuries of age in mere secon1 KB (194 words) - 15:58, 8 March 2021
- |time=One round per school rank |description=Each time you learn this spell, it applies to a different element. ([[Immolate]], [[602 bytes (87 words) - 21:12, 11 July 2011
- ...wracked with pain and exhaustion, none of it matters in your mind. During times of physical duress, you grit your teeth, steel your mind, and trudge throu274 bytes (41 words) - 12:42, 6 August 2019
- ...h-pitched sounds, such as the whistle of an approaching arrow or a beeping time bomb. ...e is lost and the character must spend time searching for it, during which time the usual hearing-related penalties return.941 bytes (141 words) - 19:55, 6 April 2015
- |time=One round per two school ranks ...nks in the school to do whatever you wish. If you enter a Spell Ward, the Time Stop ends abruptly.1 KB (239 words) - 02:39, 16 May 2018
- ...gainst members of that race. You can take this trump more than once, each time for a different race.324 bytes (54 words) - 12:27, 12 September 2019
- |time=1 minute per spell rank ...are temporarily cut off from the energies of life and death, during which time they are immune to [[:Category:Stygian-essence Spells|Stygian spell]]s. Whi653 bytes (102 words) - 02:30, 27 February 2019
- You can take this Fault more than once, each time for a different school of magic.340 bytes (55 words) - 02:12, 8 May 2012