Difference between revisions of "Disguise"
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The following table lists situational bonuses and penalties to the Disguise check. | The following table lists situational bonuses and penalties to the Disguise check. |
Revision as of 16:50, 9 April 2010
Typically used with: Presence.
The super spy posing as the king (the king having just met with a terrible fate), the undercover martial artist gathering secrets from a rival clan, and the minstrel taking place in a large-scale play all make use of the Disguise check to its fullest. If a character wants to look like someone else, or at least not look like him or herself, the Disguise skill is a necessary tool.
Difficulty
Disguise checks are always opposed by a Discern check. Below are some situational bonuses and penalties.
Example | DL |
---|---|
Trying to deceive a casual acquaintance of someone into thinking you’re them | +2 |
Trying to deceive a fairly close friend | +4 |
Trying to deceive a lover or best friend | +10 |
The following table lists situational bonuses and penalties to the Disguise check.
Situation | Check |
---|---|
Employing a costuming kit with wigs, makeup, facial hair, etc. | +5 |
Using a magic spell to disguise yourself | +10 |
Using a magic spell to alter your body | +15 |
Opposed Rolls
Disguise checks are always opposed by a target’s Discern check.
Retry
Disguise attempts cannot be retried without the expenditure of a fate point; however, the character can try a different disguise on the same subject.