Artful Dodger
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Revision as of 19:46, 5 February 2009 by Blottonoir (talk | contribs)
Expoint Cost: 5
Sometimes the best offense is a good defense. You have a way of evading your opponents' attacks in a way that puts them in harmful positions. Your foes may literally fall on their swords. If you win a Dodge against an opponent's Attack, the opponent takes the difference as damage. For instance, if Bolton rolls a 15 on his Dodge, and Beld rolls a 5 on his Attack, Beld takes 10 damage as his attack puts him off balance and he collides with a wall, etc.
Requires
- A minimum Agility of 5