Enchant
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Revision as of 20:11, 8 September 2007 by Blottonoir (talk) (New page: {{Spell |xp=1 |time=1 hour/school rank |distance=Contact |target=Object |ability=PRS |save=N/A |description=One item of the caster's choice becomes imbued with magical energies which can l...)
Rarity | 1 |
---|---|
AP | 4 |
Target | Object |
Distance | Contact |
Lasts | 1 hour/school rank |
Save | N/A |
One item of the caster's choice becomes imbued with magical energies which can last for many hours. If placed on a weapon, the bonus is added to the weapon's damage. If place on armor, the bonus is added to the wearer's defense. If placed on an item, the bonus is added to the main function of the item (i.e. thieves' lock picks grant this bonus to Disable checks).
Intensity Effects
- +1
- +5
- +10
- +15
- +20