Firewall

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This spell has a unknown essence
Rarity 1
AP 4
Target N/A
Distance Near
Lasts 2 rounds per school rank
SaveSpell Defense

The mage conjures a towering wall of fire to block the guiles of others. The behavior and intensity of the fire varies by spell level. The wall can be dismissed at will. Anyone attempting to pass through the wall takes listed damage. He or she must also save or take damage and catch fire. Any easily flammable objects instantly ignite.

Intensity Effects

  1. 5 feet high. +10 Spell Attack (Fire)
  2. 10 feet high, +20 Spell Attack (Fire)
  3. 15 feet high, +30 Spell Attack (Fire)
  4. 20 feet high (can also be a dome, or a circle), +40 Spell Attack (Fire)
  5. 25 feet high (dome or circle follows mage), +50 Spell Attack (Fire)