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Create the page "Immobile" on this wiki! See also the search results found.
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- ...t Speed. It automatically fails [[Attack Roll]]s and [[Evasion Roll]]s. An immobilized spellcaster cannot perform gestures.274 bytes (36 words) - 19:45, 17 August 2019
Page text matches
- ...t Speed. It automatically fails [[Attack Roll]]s and [[Evasion Roll]]s. An immobilized spellcaster cannot perform gestures.274 bytes (36 words) - 19:45, 17 August 2019
- ====Immobilized==== {{:Immobilized}}1 KB (105 words) - 13:21, 20 October 2020
- ...g'' damage. Formless creatures are also immune to the ''[[grabbed]]'', ''[[immobilized]]'', and ''[[prone]]'' conditions. A formless spellcaster cannot perfor502 bytes (68 words) - 19:39, 14 March 2022
- ...prevents the opponent from attacking counts as incapacitation, such as ''[[immobilized]]'', ''[[paralyzed]]'', or ''[[unconscious]]''.581 bytes (88 words) - 03:03, 10 September 2019
- ...t Speed. It automatically fails [[Attack Roll]]s and [[Evasion Roll]]s. An immobilized spellcaster cannot perform gestures (see the [[Book:Magic|Magic]] chapt Once a defender is ''immobilized'', the attacker can't use either hand, but they ''can'' perform any of5 KB (759 words) - 03:25, 12 March 2022
- ...r lifting it himself. A creature under the effects of Clutch gains the ''[[immobilized]]'' [[condition]].951 bytes (153 words) - 21:35, 20 February 2021
- ...enalties while holding 4 or fewer Life Marks, but five will impose the ''[[immobile]]'' condition, and six will destroy the creatures in dramatic fashion.1,011 bytes (153 words) - 17:02, 14 March 2022
- ...ther combatant without causing them undue harm is to attempt a [[Grab]], ''immobilize'' them, and then begin a ''choke'' (see above). However, that's a maneuv2 KB (288 words) - 14:18, 31 December 2019
- ...ng it themselves. A creature under the effects of this spell gains the ''[[immobilized]]'' [[condition]]. The mage can interact with and move any target withi2 KB (311 words) - 20:44, 3 April 2022
- ...ins, causing rigidity in the body and heart attack. The victim gains the ''immobilized'' condition for the duration as their limbs stiffen painfully (Level Fo2 KB (281 words) - 12:58, 20 October 2020
- ...on, you take a −4 penalty to Evasion Rolls. If you have gained the the ''immobilized'' condition, or the ''unconscious'' condition, you automatically fail E2 KB (325 words) - 14:20, 13 January 2021
- ...abbed'' condition. If the target rolls a Critical Failure, they gain the ''immobilized'' condition. The mage makes a Casting Roll, the result of which is what2 KB (346 words) - 16:47, 20 January 2019
- ...feet wide, and can be made into any shape the mage wishes, but the wall is immobile. The mage makes a single [[Casting Roll]] (including the bonus listed belo2 KB (349 words) - 20:22, 3 April 2022
- Any time you find yourself completely tied up, you gain the ''immobilized'' condition. The good news is that you can slip out of your rope bonds3 KB (526 words) - 16:50, 30 June 2019
- Any time you find yourself completely tied up, you gain the ''immobilized'' condition. The good news is that you can burst from your rope bonds w6 KB (1,051 words) - 02:40, 14 February 2021
- ...ou're tying up has to accept willingly or have gained the ''paralyzed'', ''immobilized'', or ''unconscious'' conditions. It takes several rounds to finish bin9 KB (1,463 words) - 19:31, 14 March 2022