Difference between revisions of "Antagonism"
From NsdWiki
m (+elementize) |
m (Mind Control → Virtue) |
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|distance=Near | |distance=Near | ||
|target=Creature | |target=Creature | ||
− | + | |save=[[Virtue]] | |
− | |save=[[ | ||
|counter=[[Befriend]] | |counter=[[Befriend]] | ||
|description=This spell is the opposite of [[Befriend]]. If cast successfully, it sends the target into a rage of anger, curses, and likely a lot of spittle. The target is likely to become violent in general, not just towards the caster, but towards everyone. The effects are immediate: once you tick someone off, they are liable to stay that way. | |description=This spell is the opposite of [[Befriend]]. If cast successfully, it sends the target into a rage of anger, curses, and likely a lot of spittle. The target is likely to become violent in general, not just towards the caster, but towards everyone. The effects are immediate: once you tick someone off, they are liable to stay that way. |
Revision as of 13:14, 15 January 2013
This rule is pretty sexy and doesn't need any attention. Consider it good to go. |
This spell needs to have an element given to it. |
Rarity | 1 |
---|---|
AP | 4 |
Target | Creature |
Distance | Near |
Lasts | One hour per spell rank |
Save | Virtue |
Counter | Befriend |
This spell is the opposite of Befriend. If cast successfully, it sends the target into a rage of anger, curses, and likely a lot of spittle. The target is likely to become violent in general, not just towards the caster, but towards everyone. The effects are immediate: once you tick someone off, they are liable to stay that way.
Intensity Effects
- Moves the target down one Disposition
- Moves the target down two Dispositions
- Moves the target down three Dispositions
- Moves the target down four Dispositions
- Moves the target down five Dispositions