Polymorph
Rarity | 3 |
---|---|
AP | 4 |
Target | Creature |
Distance | Near |
Lasts | One round per school rank |
Save | SFC+Hold |
The mage forces a target to assume the form of something else. Popular choices include pigs, sheep, and toads. If the new form would potentially kill the target (such as turning someone into an fish, or turning a flying target into a sheep), the target gets a +10 to the Save Roll. The target immediately assumes the Muscle, Agility, and Endurance of the new form, as well as any Physical Trumps or Faults. Creatures that can shapeshift (such as lycanthropes or the Pookah) can spend 3 action points to reassume their normal form (as long as they are not experiencing Mind Loss). Mind Loss: Where noted, if the target fails a Psyche check, he or she assumes all ability stats of the new creature for the spell duration, and also loses any spellcasting ability, supernatural abilities, or Special Powers.
Intensity Effects
- The mage turns the target into a creature of the same size (a man into a wolf).
- The mage turns the target into a creature of the same size, and the target must make a Psyche check against a DL of 15 or suffer mind loss.
- The mage can turn the target into a creature one size smaller
- The mage can turn the target into a creature one size smaller, and the target must make a Psyche check against a DL of 15 or suffer mind loss.
- The mage can turn the target into a creature two sizes smaller (a man into a frog or a hamster), and the target must make a Psyche check against a DL of 15 or suffer mind loss.