Difference between revisions of "Antagonism"

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m (+elementize)
m (Mind Control → Virtue)
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|distance=Near
 
|distance=Near
 
|target=Creature
 
|target=Creature
|ability=[[Persuasion|PSN]]
+
|save=[[Virtue]]
|save=[[Mind Control]]
 
 
|counter=[[Befriend]]
 
|counter=[[Befriend]]
 
|description=This spell is the opposite of [[Befriend]].  If cast successfully, it sends the target into a rage of anger, curses, and likely a lot of spittle.  The target is likely to become violent in general, not just towards the caster, but towards everyone.  The effects are immediate: once you tick someone off, they are liable to stay that way.
 
|description=This spell is the opposite of [[Befriend]].  If cast successfully, it sends the target into a rage of anger, curses, and likely a lot of spittle.  The target is likely to become violent in general, not just towards the caster, but towards everyone.  The effects are immediate: once you tick someone off, they are liable to stay that way.

Revision as of 13:14, 15 January 2013

PinUp.svg This rule is pretty sexy and doesn't need any attention. Consider it good to go.
Elements.svg This spell needs to have an element given to it.
This spell has a unknown essence
This is a charm spell
Rarity 1
AP 4
Target Creature
Distance Near
Lasts One hour per spell rank
SaveVirtue
CounterBefriend

This spell is the opposite of Befriend. If cast successfully, it sends the target into a rage of anger, curses, and likely a lot of spittle. The target is likely to become violent in general, not just towards the caster, but towards everyone. The effects are immediate: once you tick someone off, they are liable to stay that way.

Intensity Effects

  1. Moves the target down one Disposition
  2. Moves the target down two Dispositions
  3. Moves the target down three Dispositions
  4. Moves the target down four Dispositions
  5. Moves the target down five Dispositions