Difference between revisions of "Diversion"

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(New page: {{spell |xp=1 |distance=Medium |target=Area |time=2 rounds per school rank |ability=PSN |save=INS + Discern |description=A sound weaver is a mage who can cre...)
 
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|time=2 rounds per school rank
 
|time=2 rounds per school rank
 
|ability=[[Persuasion|PSN]]
 
|ability=[[Persuasion|PSN]]
|save=[[Insight|INS]] + [[Discern]]
+
|save=[[Illusion Save]]
 
|description=A sound weaver is a mage who can create any sound and make it appear real to those who perceive it.  Anything reasonable, from a snake hiss to a marching of soldiers, to a doctored speech from a noble, can be created with this spell.  Intelligible speech can be made with this spell, but it cannot be interactive.
 
|description=A sound weaver is a mage who can create any sound and make it appear real to those who perceive it.  Anything reasonable, from a snake hiss to a marching of soldiers, to a doctored speech from a noble, can be created with this spell.  Intelligible speech can be made with this spell, but it cannot be interactive.
 
|level1=A quiet noise, like mice squeaking, or a whispered message.
 
|level1=A quiet noise, like mice squeaking, or a whispered message.
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|level5=A nearly deafening noise like a clap of lightning, or a dragon's roar (there are no game effects for false noises this loud).
 
|level5=A nearly deafening noise like a clap of lightning, or a dragon's roar (there are no game effects for false noises this loud).
 
}}
 
}}
[[Category:Spells]]
 
 
[[Category:Sound Spells]]
 
[[Category:Sound Spells]]

Revision as of 18:50, 5 September 2007

This spell has a unknown essence
Rarity 1
AP 4
Target Area
Distance Medium
Lasts 2 rounds per school rank
SaveIllusion Save

A sound weaver is a mage who can create any sound and make it appear real to those who perceive it. Anything reasonable, from a snake hiss to a marching of soldiers, to a doctored speech from a noble, can be created with this spell. Intelligible speech can be made with this spell, but it cannot be interactive.

Intensity Effects

  1. A quiet noise, like mice squeaking, or a whispered message.
  2. A moderate noise, like a voice talking, or a person walking down a hallway.
  3. A loud noise, like people singing, or a dog barking.
  4. A very loud noise, like a beast roar, or an army marching.
  5. A nearly deafening noise like a clap of lightning, or a dragon's roar (there are no game effects for false noises this loud).