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  • Using the ideas in this book, Game Masters and players can craft stories that fall anywhere in the gamut: from simple, light-he When the players and GM meet to participate in the story, it's called a ''session''. A se
    11 KB (1,830 words) - 23:53, 12 March 2022

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  • The Game Master, or GM for short, is god during the duration of a playing session. He or she calls the shots and judges rule interpretations.
    142 bytes (26 words) - 00:08, 9 November 2007
  • Players at the 2011-06-04 play test recommended that we rename Thievery since the word is not descriptive
    198 bytes (30 words) - 14:48, 5 June 2011
  • ...he Perform check (−4? −8?) if you don't have a relevant Occupation in playing an instrument. ―[[User:Doublecompile|Double Compile]] 12:07, 11 Februa ...e, selling a character performance, having a stage presence, etc., whereas playing the violin/piano/w/e is a skill specific to an Occupation (e.g. Violinis
    866 bytes (140 words) - 20:03, 19 February 2012
  • ...f every game session, the GM should decide how many Expoints to award each player, with variance depending on how well each character did. [[Category:How to play]]
    372 bytes (60 words) - 20:31, 27 December 2020
  • ...e first game that will use the [[Empyrean System]]. It was a fantasy role-playing game that was awesome. == For the Player's Hand Book ==
    1 KB (146 words) - 16:52, 24 February 2018
  • ...part in the events, contributed little, and the player was distracted, the player deserves few [[Expoints]]. ...isruptive than helpful, but generally that kind of behavior will only lead players to leave the group.
    2 KB (308 words) - 14:45, 30 December 2020
  • {{cquote|The court minstrels played a lively tune at the palace ball. The captain of the guard found a dance This stat comes into play during combat when dodging obstacles or blows, juggling knives, leaping a c
    1 KB (169 words) - 17:55, 30 September 2018
  • ...hold in your hands the guide to participating in a game of friends, where players can create heroes or villains — or something in between — wh ...ustomizable characters, extensive options, and vivid source material allow players to break through the molds of ''fighter'', ''cleric'', ''thief'', ''wiza
    4 KB (612 words) - 22:53, 2 January 2021
  • ...d, it helps give you a reason for playing. There are no "winners" in role-playing games; winning is about having fun. But having a goal can't hurt. Ther
    1 KB (241 words) - 16:19, 30 September 2018
  • This template is used to show an example of play. ...s to hit the other with a badger. Player 1 rolls a 10. Player 2 rolls a 1. Player 2 is hit with the badger.}}
    580 bytes (80 words) - 00:10, 7 April 2015
  • ..., this game lacks the concepts of character classes and experience levels. Players may personalize aspects of their characters ''à la carte'' as they prog Some players arrive with a character concept. Others decide a direction as they go. T
    654 bytes (100 words) - 20:44, 2 January 2021
  • ...is state, they might be reasoned or negotiated with, befriended, or if you play your cards poorly, enraged once again. This spell will calm even a Berserk
    595 bytes (91 words) - 23:11, 27 March 2011
  • Deniss is described in personality as playful, mischievous, and quick to anger. Legends present her as a temptress wh If I were to cast someone to play Deniss, I'd cast Christina Hendricks.
    2 KB (295 words) - 21:33, 3 September 2018
  • ...e source of many of the world's most enjoyable songs, stories, dances, and plays. The minstrels which fill its ranks are creative, entertaining, sociable, ...and expanded operations to instruction of writing in many forms: stories, plays, and songs. A formal campus was set up for the Songweavers in Hyrend in 12
    4 KB (707 words) - 22:23, 6 February 2012
  • Skills are the very bread and butter of doing something in this role-playing game. Skills represent your character's knowledge, training, and specia ...that you've got the option to do this! As mentioned in ''Chapter 2: How to Play'', you can spend a Fate Point and either re-roll your attempt or force an a
    2 KB (273 words) - 13:54, 13 January 2021
  • ...''. This means you need a rough idea of what kind of character you want to play. Some example Concepts might be orphan, soldier, farmer, witch, magician,
    765 bytes (121 words) - 16:16, 30 September 2018
  • ...mesis]] and is held for ransom or worse. Whatever the case, the loved one plays a large part in your emotional state and is, in many cases due simply to t
    855 bytes (147 words) - 12:48, 6 September 2019
  • ...y of the contact must be worked out before the contact can be used in game-play, hence, it's not a “get out of jail free” card. Unlike an [[Ally]], a
    879 bytes (151 words) - 12:44, 6 September 2019
  • ...lenge. Like [[Blind]] and [[Deaf]], only gamers who really intend to role-play this Fault thoroughly should consider creating a Mute character.
    922 bytes (130 words) - 16:01, 15 April 2012
  • This template is used to show an example of play. :The first action, usually one player's roll
    1,001 bytes (140 words) - 00:03, 7 April 2015

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