Asphyxiate
This rule is pretty sexy and doesn't need any attention. Consider it good to go. |
Rarity | 3 |
---|---|
AP | 4 |
Target | Creature |
Distance | Near |
Lasts | 1 round per rank |
Save | Mettle |
The mage uses his knowledge of the elements at his disposal to deprive a creature of the oxygen it breathes. An air mage pulls the air out of the target's lungs. A slime mage encourages a mass of mucus to clog the target's nose and mouth. A water mage condenses water in their target's lungs.
If the target fails its save, it gains the suffocating condition for the duration of the spell, which imposes Stamina Drain [DL 15; +1 every round; lethal]. Note that the mage can willingly dismiss the spell when a target passes out to prevent its death and keep it unconscious. This spell is especially dangerous if the target already holds Death Marks.
A mage can cast this spell using any of the listed elements, but must buy Elemental Skill ranks in each. Every elemental school has a nickname for this spell.
Suffocate | Smother | Drown |
Intensity Effects
The Size of creature this spell can affect depends on the level of intensity.
- Size −2 and below
- Size 0 and below
- Size 3 and below
- Size 6 and below
- Any size creature