Thirst
From NsdWiki
This rule is pretty sexy and doesn't need any attention. Consider it good to go. |
Rarity | 4 |
---|---|
AP | 4 |
Target | Creature |
Distance | Near |
Lasts | 12 hours per rank |
Save | Mettle |
The mage places a curse on a creature which steals the moisture from its body and instills in it an insatiable thirst. If the target of this spell fails its save, it gains the dehydrated condition. Water turns to dust in its mouth and it slowly withers into a desiccated husk. If the creature survives through the spell's duration, a full night's sleep will remove any incurred Knockout Track penalties caused by Stamina Drain. The size of the targeted creature depends on the Intensity.
Intensity Effects
- Size −2 and below ("why is your cat drinking so much?")
- Size 0 and below (most humanoids)
- Size 3 and below (…and the horse they rode in on)
- Size 6 and below (no water for those elephants)
- Any size creature (even a sea monster can die of thirst)