Difference between revisions of "Sound Ward"
From NsdWiki
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{{elementize}} | {{elementize}} | ||
{{spell | {{spell | ||
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|school=sound | |school=sound | ||
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|xp=3 | |xp=3 | ||
|distance=Medium | |distance=Medium |
Revision as of 21:55, 19 January 2013
This rule is pretty sexy and doesn't need any attention. Consider it good to go. |
This spell needs to have an element given to it. |
Rarity | 3 |
---|---|
AP | 4 |
Target | Area |
Distance | Medium |
Lasts | One minute per spell rank |
When Sound Ward is cast on an area, anything that would normally cause sound in that area does not. Sounds entering the warded area from outside dissipate as soon as they reach the ward. As soon as people or objects leave a Sound Warded area, they resume making sounds. The radius of the ward is based on the Intensity.
Intensity Effects
- 5 feet
- 10 feet
- 15 feet
- 20 feet
- 25 feet