Difference between revisions of "Cacophony"

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(New page: {{spell |xp=2 |distance=Near |target=Creatures |time=One round per school rank |ability=PRS |save=INT + Focus |description=The mage conjures a host of simult...)
 
 
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{{sexy}}
 
{{spell
 
{{spell
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|essence=illusory
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|school=dark
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|school2=sound
 
|xp=2
 
|xp=2
 
|distance=Near
 
|distance=Near
|target=Creatures
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|target=Area
|time=One round per school rank
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|time=1 round per spell rank
|ability=[[Presence|PRS]]
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|save=[[Sanity]]
|save=[[Intellect|INT]] + [[Focus]]
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|description=The mage conjures a host of simultaneous sounds, that when mashed together form a cacophonous noise that shatters the concentration of a target, and startles themA target who fails the save takes the penalties listed below for the duration of the spell and 2 rounds afterwards. This spell effects an area of 20 feet in radius.
|description=The mage conjures a host of simultaneous sounds, that when mashed together form a cacophonous noise that affects the concentration of anyone in the areaSo as not to affect him/herself or any allies, countermeasures should first be taken. Penalties are cumulative.
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|level1= −2 to [[Perform]] and any spellcasting with a spoken component. Deafened.
|level1=Targets find it difficult to focus offensively, -1 to all Attacks
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|level2= −4 to Perform and spellcasting. Deafened.
|level2=Targets seem to generally screw up, -1 to all rolls
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|level3= −6 to Perform and spellcasting. Deafened and stunned.
|level3=Targets can't hear other noises but their own voice over the Cacophony, automatically fail Listen checks
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|level4= −8 to Perform and spellcasting. Deafened and stunned.
|level4=Targets actually are in pain from the sounds and take 2 damage every round affected.
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|level5= −10 to Perform and spellcasting. Deafened, stunned, and wide-eyed.
|level5=Targets are helpless and collapse to the ground covering their ears
 
 
}}
 
}}
[[Category:Spells]]
 
[[Category:Sound Spells]]
 

Latest revision as of 22:05, 2 April 2015

PinUp.svg This rule is pretty sexy and doesn't need any attention. Consider it good to go.
This spell has a illusory essence
This is a dark spell
This is a sound spell
Rarity 2
AP 4
Target Area
Distance Near
Lasts 1 round per spell rank
SaveSanity

The mage conjures a host of simultaneous sounds, that when mashed together form a cacophonous noise that shatters the concentration of a target, and startles them. A target who fails the save takes the penalties listed below for the duration of the spell and 2 rounds afterwards. This spell effects an area of 20 feet in radius.

Intensity Effects

  1. −2 to Perform and any spellcasting with a spoken component. Deafened.
  2. −4 to Perform and spellcasting. Deafened.
  3. −6 to Perform and spellcasting. Deafened and stunned.
  4. −8 to Perform and spellcasting. Deafened and stunned.
  5. −10 to Perform and spellcasting. Deafened, stunned, and wide-eyed.