Difference between revisions of "Might"
From NsdWiki
m (2 revision(s)) |
|
(No difference)
|
Revision as of 00:10, 9 November 2007
Expoint Cost: 1
Might allows characters to attempt acts of bravado and heroism in game. Using a might point in game gives the character a +4 bonus on any roll. This reflects the character's ability to use their strength and courage to overcome a dramatic situation. Once a might point is used, it is gone. The maximum Might you may possess at a time is 5 points.