Difference between revisions of "Attack Spell"
From NsdWiki
(Created page with "'''Attack Spells''' cause direct harm to one or more creatures. They call for a mage to target the spell, and the defending creatures to try to evade the attack. As far as the ro...") |
m (Dodge/Parry → Evasion) |
||
(2 intermediate revisions by the same user not shown) | |||
Line 7: | Line 7: | ||
}} | }} | ||
− | A defending creature makes a [[Dodge | + | A defending creature makes a [[Dodge]] Roll as if resisting a normal attack. Note that creatures cannot normally parry spells without the [[Spell Swat]] Trump. |
{{roll | {{roll | ||
Line 15: | Line 15: | ||
}} | }} | ||
− | If the mage's Attack Roll exceeds the defender's Dodge Roll, the spell hits the target and the mage can determine damage by making a [[Casting Roll]]. | + | If the mage's Attack Roll exceeds the defender's Dodge Roll, the spell hits the target and the mage can determine damage by making a [[Casting Roll]]. If the defender's Dodge Roll is the same or higher than the Attacker, no Casting Roll is necessary because the spell misses. |
[[Category:Magic]] | [[Category:Magic]] |
Latest revision as of 00:38, 5 June 2017
Attack Spells cause direct harm to one or more creatures. They call for a mage to target the spell, and the defending creatures to try to evade the attack. As far as the rolls go, a mage wields an Attack Spell much like a weapon.
+ | CUN | + | Magic Weapon skill |
A defending creature makes a Dodge Roll as if resisting a normal attack. Note that creatures cannot normally parry spells without the Spell Swat Trump.
+ | AGI | + | Dodge |
If the mage's Attack Roll exceeds the defender's Dodge Roll, the spell hits the target and the mage can determine damage by making a Casting Roll. If the defender's Dodge Roll is the same or higher than the Attacker, no Casting Roll is necessary because the spell misses.