Difference between revisions of "Elementals in Immortal Legacy"
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Elementals are sentient personifications of the arcane elements. If mana is the fuel for spells, elementals are the engines. Elementals exist as pure energy, and are normally invisible to the naked eye, but they can be materialized or summoned into physical form. | Elementals are sentient personifications of the arcane elements. If mana is the fuel for spells, elementals are the engines. Elementals exist as pure energy, and are normally invisible to the naked eye, but they can be materialized or summoned into physical form. | ||
+ | |||
+ | There are five tiers of elementals: Least, Lesser, Greater, Major, Arch. Elementals of the lowest tier are small and quirky. They like to appear as roughly humanoid. Elementals of the highest tier are enormous, majestic, and often manifest as wingless, bearded, serpantine dragons. | ||
;Air | ;Air | ||
− | :Sylphs | + | :Sylphs. Nimble and graceful. The sylphs have spawned stories of fairies and pixies. They all bear insect-like wings or can float. |
;Dark | ;Dark | ||
− | :Infernals | + | :Infernals. Diabolical and avaricious. Many infernals are adorned with a set of membranous bat-like wings. Many also bear horns of varying sizes and shapes and some have a lizard-like tail. |
;Earth | ;Earth | ||
− | :Gnomes | + | :Gnomes. Stubborn and tough. Gnomes are jovial and keep busy. They might appear as burrowing creatures or small fellows with pointed hats. |
;Electricity | ;Electricity | ||
− | :Sprites | + | :Sprites. Energetic and speedy. They speak fast and think faster. Arch-elemental sprites are thought to incite thunderstorms. |
;Fire | ;Fire | ||
− | :Salamanders | + | :Salamanders. Rash and passionate. |
;Ice | ;Ice | ||
− | :Nix | + | :Nix. Aloof and callous. |
;Light | ;Light | ||
− | :Supernals | + | :Supernals. Righteous and brave. Many supernals appear as physically strong humanoids and adorned with a pair of majestic, feathery wings. Very often they have long, flowing hair. |
;Metal | ;Metal | ||
− | :Gremlins | + | :Gremlins. Clever and |
;Ruin | ;Ruin | ||
− | :Boggles | + | :Boggles. Mischievous and |
;Slime | ;Slime | ||
− | :Blobs | + | :Blobs. Distasteful and |
;Verdance | ;Verdance | ||
− | :Dryads | + | :Dryads. Enchanting and caring. |
;Water | ;Water | ||
− | :Undines | + | :Undines. Playful and |
[[Category:Immortal Legacy]] | [[Category:Immortal Legacy]] |
Revision as of 02:38, 16 June 2017
Elementals are sentient personifications of the arcane elements. If mana is the fuel for spells, elementals are the engines. Elementals exist as pure energy, and are normally invisible to the naked eye, but they can be materialized or summoned into physical form.
There are five tiers of elementals: Least, Lesser, Greater, Major, Arch. Elementals of the lowest tier are small and quirky. They like to appear as roughly humanoid. Elementals of the highest tier are enormous, majestic, and often manifest as wingless, bearded, serpantine dragons.
- Air
- Sylphs. Nimble and graceful. The sylphs have spawned stories of fairies and pixies. They all bear insect-like wings or can float.
- Dark
- Infernals. Diabolical and avaricious. Many infernals are adorned with a set of membranous bat-like wings. Many also bear horns of varying sizes and shapes and some have a lizard-like tail.
- Earth
- Gnomes. Stubborn and tough. Gnomes are jovial and keep busy. They might appear as burrowing creatures or small fellows with pointed hats.
- Electricity
- Sprites. Energetic and speedy. They speak fast and think faster. Arch-elemental sprites are thought to incite thunderstorms.
- Fire
- Salamanders. Rash and passionate.
- Ice
- Nix. Aloof and callous.
- Light
- Supernals. Righteous and brave. Many supernals appear as physically strong humanoids and adorned with a pair of majestic, feathery wings. Very often they have long, flowing hair.
- Metal
- Gremlins. Clever and
- Ruin
- Boggles. Mischievous and
- Slime
- Blobs. Distasteful and
- Verdance
- Dryads. Enchanting and caring.
- Water
- Undines. Playful and