Difference between revisions of "Magic Compass"
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− | |description=If you don't have a map, maybe a compass that points at your target will help. Those who perform this ritual enchant a compass to point not to magnetic north, but to | + | |description=If you don't have a map, maybe a compass that points at your target will help. Those who perform this ritual enchant a compass to point not to magnetic north, but to an object or creature. If the ritual performers want the compass to point to a ''kind'' of object, such as the nearest water source or the nearest campfire, they must have such an object present at the time. If they want the compass to point to a ''specific'' object, they must have the object present at the time. If they need a compass that points to a ''kind'' of creature, such as the nearest cow, they need material shed from the creature (e.g. hair, scales, feathers). If the ritual performers desire a compass that points to a specific creature, they must have a tiny amount of the creature's blood. |
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− | + | When the target is within a mile of the compass, it begins to pulse at a steady interval, like quartz. As the target drawn nearer, the pulses increase in frequency. | |
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+ | If the compass is tuned to a specific object and it's destroyed, or a specific creature and it dies, the power of the ritual is broken and the compass spins wildly. |
Latest revision as of 15:43, 6 January 2019
Target | Object |
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Ritual Points | 25 |
Requirements | Time, Mana, Wealth |
If you don't have a map, maybe a compass that points at your target will help. Those who perform this ritual enchant a compass to point not to magnetic north, but to an object or creature. If the ritual performers want the compass to point to a kind of object, such as the nearest water source or the nearest campfire, they must have such an object present at the time. If they want the compass to point to a specific object, they must have the object present at the time. If they need a compass that points to a kind of creature, such as the nearest cow, they need material shed from the creature (e.g. hair, scales, feathers). If the ritual performers desire a compass that points to a specific creature, they must have a tiny amount of the creature's blood.
When the target is within a mile of the compass, it begins to pulse at a steady interval, like quartz. As the target drawn nearer, the pulses increase in frequency.
If the compass is tuned to a specific object and it's destroyed, or a specific creature and it dies, the power of the ritual is broken and the compass spins wildly.