Difference between revisions of "Catch Missile"
From NsdWiki
(New page: {{trump |xp=3 |description=Superseding the Missile Swat Trump, you can opt to actually grab projectiles out of the air instead of deflecting them out of the way. With a successful par...) |
|||
(4 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{combatTrump |
|xp=3 | |xp=3 | ||
− | |description= | + | |description=You can opt to grab projectiles out of the air instead of deflecting them out of the way. After a successful parry using the Hand-to-Hand weapon skill, you hold the ranged weapon in your hand instead of knocking it aside. You cannot catch high velocity projectiles like bullets or cannonballs. Also note that it is absolutely impossible to catch magic spells, and we're mad at you for even considering it. |
− | |incompatible=Coward and | + | |incompatible=[[Coward]], [[Clumsy]], and [[Unarmed]]. |
− | |requires= | + | |requires=[[Missile Swat]] and a minimum [[Agility]] of 8. |
− | |||
}} | }} | ||
− |
Latest revision as of 02:44, 10 September 2019
Expoint Cost: 3
You can opt to grab projectiles out of the air instead of deflecting them out of the way. After a successful parry using the Hand-to-Hand weapon skill, you hold the ranged weapon in your hand instead of knocking it aside. You cannot catch high velocity projectiles like bullets or cannonballs. Also note that it is absolutely impossible to catch magic spells, and we're mad at you for even considering it.
Incompatible with
Requires
Missile Swat and a minimum Agility of 8.