Difference between revisions of "Starvation"

From NsdWiki
Jump to: navigation, search
(incorporating Death Marks)
(clarify Death Marks)
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
Characters can live the better part of a month without food, but you won't last a week without water.  Starvation and dehydration are just as life-threatening as armed combat. You can survive a full day without any food or water and not accrue penalties. Anything past that amount of time and your life begins to ebb away. You fight lethal Stamina Drain so long as you go without sustenance. The ''only'' way to remove these Death Marks is to locate food or water and rest for a full night.
+
Characters can live the better part of a month without food, but you won't last a week without water.  Starvation and dehydration are just as life-threatening as armed combat. You can survive a full day without any food or water and not accrue penalties. Anything past that amount of time and your life begins to ebb away. You fight lethal Stamina Drain so long as you go without sustenance.
  
 
The ''dehydrated'' condition (see below) causes Stamina Drain (DL 20; +1 every 12 hours; lethal). When you begin dying of thirst, all sorts of bodily processes begin breaking down. Once you reach stage 5 on the Knockout Track, you fall comatose. If no one comes to your aid and you gain six Death Marks, you succumb to dehydration and die, leaving behind a withered husk.
 
The ''dehydrated'' condition (see below) causes Stamina Drain (DL 20; +1 every 12 hours; lethal). When you begin dying of thirst, all sorts of bodily processes begin breaking down. Once you reach stage 5 on the Knockout Track, you fall comatose. If no one comes to your aid and you gain six Death Marks, you succumb to dehydration and die, leaving behind a withered husk.
  
 
The ''starving'' condition (see below) causes Stamina Drain (DL 10; +1 every day; lethal). Without sufficient caloric intake, you begin to waste away, staring from sunken eyes and scratching the tight skin stretched over your protruding bones.  Once you reach stage 5 on the Knockout Track, you fall comatose. If no one comes to your aid and you gain six Death Marks, you die of starvation.
 
The ''starving'' condition (see below) causes Stamina Drain (DL 10; +1 every day; lethal). Without sufficient caloric intake, you begin to waste away, staring from sunken eyes and scratching the tight skin stretched over your protruding bones.  Once you reach stage 5 on the Knockout Track, you fall comatose. If no one comes to your aid and you gain six Death Marks, you die of starvation.
 +
 +
If you locate food or water (as needed), you lose the ''dehydrated'' or ''starving'' condition and release a single Death Mark. Any remaining Death Marks imposed by either condition may be released one at a time per night of restful sleep.
 
<noinclude>[[Category:Stamina Drain]]</noinclude>
 
<noinclude>[[Category:Stamina Drain]]</noinclude>

Latest revision as of 18:13, 14 March 2022

Characters can live the better part of a month without food, but you won't last a week without water. Starvation and dehydration are just as life-threatening as armed combat. You can survive a full day without any food or water and not accrue penalties. Anything past that amount of time and your life begins to ebb away. You fight lethal Stamina Drain so long as you go without sustenance.

The dehydrated condition (see below) causes Stamina Drain (DL 20; +1 every 12 hours; lethal). When you begin dying of thirst, all sorts of bodily processes begin breaking down. Once you reach stage 5 on the Knockout Track, you fall comatose. If no one comes to your aid and you gain six Death Marks, you succumb to dehydration and die, leaving behind a withered husk.

The starving condition (see below) causes Stamina Drain (DL 10; +1 every day; lethal). Without sufficient caloric intake, you begin to waste away, staring from sunken eyes and scratching the tight skin stretched over your protruding bones. Once you reach stage 5 on the Knockout Track, you fall comatose. If no one comes to your aid and you gain six Death Marks, you die of starvation.

If you locate food or water (as needed), you lose the dehydrated or starving condition and release a single Death Mark. Any remaining Death Marks imposed by either condition may be released one at a time per night of restful sleep.