Difference between revisions of "Twister"
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{{spell | {{spell | ||
+ | |school=air | ||
|xp=4 | |xp=4 | ||
|distance=Far | |distance=Far | ||
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|level5=+60 damage, 50 feet | |level5=+60 damage, 50 feet | ||
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Revision as of 19:50, 18 February 2008
Rarity | 4 |
---|---|
AP | 4 |
Target | Area |
Distance | Far |
Lasts | One round per school rank |
Save | Spell Defense |
Auntie Em, Auntie Em! With this spell, the mage unleashes that most feared of natural disasters (in the Midwest, at least): the twister. The twister moves in a direction chosen by the mage each round at the mage's speed. Any creatures or objects the twister comes into contact with are pulled into the twister, take the damage indicated below, and are thrown out of the twister in a random direction for a number of feet dependent on spell level. The damage from landing has already been factored into the damage listed below.
Intensity Effects
- +20 damage, 10 feet
- +30 damage, 20 feet
- +40 damage, 30 feet
- +50 damage, 40 feet
- +60 damage, 50 feet