Difference between revisions of "Lifesaver"

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{{spell
 
{{spell
|xp=3  
+
|school=verdance
 +
|xp=3
 
|distance=Near
 
|distance=Near
 
|target=Self or Ally
 
|target=Self or Ally
Line 13: Line 14:
 
|level5=+5 to MUS, END.  11 extra Max Health Points
 
|level5=+5 to MUS, END.  11 extra Max Health Points
 
}}
 
}}
[[Category:Spells]]
 
[[Category:Verdance Spells]]
 

Revision as of 20:32, 18 February 2008

This spell has a unknown essence
This is a verdance spell
Rarity 3
AP 4
Target Self or Ally
Distance Near
Lasts One round per school rank
SaveN/A

The mage strengthens the life force in a creature or him/herself, boosting the creature's morale and physical stats. The spell level dictates the power granted.

Intensity Effects

  1. +1 to MUS, END. 1 extra Max Health Point
  2. +2 to MUS, END. 2 extra Max Health Points
  3. +3 to MUS, END. 4 extra Max Health Points
  4. +4 to MUS, END. 7 extra Max Health Points
  5. +5 to MUS, END. 11 extra Max Health Points