Difference between revisions of "Morale"

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{{Spell
 
{{Spell
 +
|school=charm
 
|xp=3
 
|xp=3
 
|time=2 rounds/school rank
 
|time=2 rounds/school rank
 
|distance=Medium
 
|distance=Medium
 
|target=Creatures
 
|target=Creatures
|ability=PRS
+
|ability=[[Presence|PRS]]
|save=Mind Control
+
|save=[[Mind Control Save]]
 
|description=This spell instills in the caster's comrades a renewed sense of vigor and, well, morale!  The winds of magic carry the caster's voice to his fellows and fills them with courage and bravado.  The spell affects any allies that can hear the caster.   
 
|description=This spell instills in the caster's comrades a renewed sense of vigor and, well, morale!  The winds of magic carry the caster's voice to his fellows and fills them with courage and bravado.  The spell affects any allies that can hear the caster.   
 
 
|level1=+1 CRG, +1 ATK, +2 HP
 
|level1=+1 CRG, +1 ATK, +2 HP
 
|level2=+2 CRG, +3 ATK, +4 HP
 
|level2=+2 CRG, +3 ATK, +4 HP

Revision as of 01:21, 19 February 2008

This spell has a unknown essence
This is a charm spell
Rarity 3
AP 4
Target Creatures
Distance Medium
Lasts 2 rounds/school rank
SaveMind Control Save

This spell instills in the caster's comrades a renewed sense of vigor and, well, morale! The winds of magic carry the caster's voice to his fellows and fills them with courage and bravado. The spell affects any allies that can hear the caster.

Intensity Effects

  1. +1 CRG, +1 ATK, +2 HP
  2. +2 CRG, +3 ATK, +4 HP
  3. +3 CRG, +5 ATK, +6 HP
  4. +4 CRG, +7 ATK, +8 HP
  5. +5 CRG, +10 ATK, +10 HP