Difference between revisions of "Dual Weapons"
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{{combatTrump | {{combatTrump | ||
− | |xp= | + | |xp=8 |
− | |description=You have blended the art of fighting with an additional weapon into your current fighting style. You no longer have to make separate attack rolls for each weapon; each strike you make uses both simultaneously. Remember that any actions you make with your off hand are penalized as normal; you must take [[Ambidexterity]] for maximum effectiveness with this Trump. | + | |description=You have blended the art of fighting with an additional weapon into your current fighting style. You no longer have to make separate attack rolls for each weapon; each strike you make uses both simultaneously. This means you add both weapon Harm scores into your attacks. If you are using weapons with different AP scores, use the higher AP score for your attacks. Remember that any actions you make with your off hand are penalized as normal(-4); you must take [[Ambidexterity]] for maximum effectiveness with this Trump. |
|incompatible=* [[Unarmed]] | |incompatible=* [[Unarmed]] | ||
+ | * [[One Arm]] | ||
* [[Coward]] | * [[Coward]] | ||
* [[Combat Shy]] | * [[Combat Shy]] |
Revision as of 20:54, 5 February 2009
Expoint Cost: 8
You have blended the art of fighting with an additional weapon into your current fighting style. You no longer have to make separate attack rolls for each weapon; each strike you make uses both simultaneously. This means you add both weapon Harm scores into your attacks. If you are using weapons with different AP scores, use the higher AP score for your attacks. Remember that any actions you make with your off hand are penalized as normal(-4); you must take Ambidexterity for maximum effectiveness with this Trump.
Incompatible with
Requires
- A minimum Agility of 6
- 6 Ranks in at least one one-handed weapon skill