Difference between revisions of "Avaricious"
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|description=Greed, for lack of a better word, is good. You have a very strong desire to line your pockets, although what you do with your riches is up to your individual tastes, be you miser or spendthrift. You are take a −2 penalty to resist opportunities, even obviously dangerous ones (fun if you're also a [[Coward]]), that offer significant largess, and you must make a [[Self-Control]] check to avoid searching every corner of a dungeon for treasure, or looting every corpse you find, friend and foe alike. You cannot resist taking any especially valuable-looking object except by spending a [[Fate]] point… that golden, gem-encrusted urn must be worth a king's ransom, and even if you KNOW it's booby-trapped, you've just got to have it… | |description=Greed, for lack of a better word, is good. You have a very strong desire to line your pockets, although what you do with your riches is up to your individual tastes, be you miser or spendthrift. You are take a −2 penalty to resist opportunities, even obviously dangerous ones (fun if you're also a [[Coward]]), that offer significant largess, and you must make a [[Self-Control]] check to avoid searching every corner of a dungeon for treasure, or looting every corpse you find, friend and foe alike. You cannot resist taking any especially valuable-looking object except by spending a [[Fate]] point… that golden, gem-encrusted urn must be worth a king's ransom, and even if you KNOW it's booby-trapped, you've just got to have it… | ||
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Revision as of 06:46, 17 February 2009
Expoint Bonus: 2
Greed, for lack of a better word, is good. You have a very strong desire to line your pockets, although what you do with your riches is up to your individual tastes, be you miser or spendthrift. You are take a −2 penalty to resist opportunities, even obviously dangerous ones (fun if you're also a Coward), that offer significant largess, and you must make a Self-Control check to avoid searching every corner of a dungeon for treasure, or looting every corpse you find, friend and foe alike. You cannot resist taking any especially valuable-looking object except by spending a Fate point… that golden, gem-encrusted urn must be worth a king's ransom, and even if you KNOW it's booby-trapped, you've just got to have it…