Difference between revisions of "One Eye"
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{{physicalFault | {{physicalFault | ||
− | |xp= | + | |xp=6 |
− | |description=Having only one functioning eye throws your depth perception all off. Thus you take a | + | |description=Having only one functioning eye throws your depth perception all off. Thus you take a −2 penalty on ranged combat. You take a −2 penalty on rolls based on perception ([[Spot]], [[Estimate|Estimation]] of distances, etc.), and your Reaction is reduced by 2. |
|incompatible=* [[Unremarkable]] unless the injury is not obvious (i.e. the eye is intact, or a quality glass replacement is used) | |incompatible=* [[Unremarkable]] unless the injury is not obvious (i.e. the eye is intact, or a quality glass replacement is used) | ||
* [[Blind]] | * [[Blind]] | ||
}} | }} |
Revision as of 16:56, 22 February 2009
Expoint Bonus: 6
Having only one functioning eye throws your depth perception all off. Thus you take a −2 penalty on ranged combat. You take a −2 penalty on rolls based on perception (Spot, Estimation of distances, etc.), and your Reaction is reduced by 2.
Incompatible with
- Unremarkable unless the injury is not obvious (i.e. the eye is intact, or a quality glass replacement is used)
- Blind