Difference between revisions of "Agility"
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− | Agility represents a character’s physical reflexes and dexterity. In | + | Agility represents a character’s physical reflexes and dexterity. In layman's terms, it is how fast and flexible someone is. |
− | Examples of highly agile folks include circus acrobats, | + | This stat comes into play during combat when dodging obstacles or blows, juggling knives, sprinting after a fugitive, and helps determine in what order one fights during combat. |
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+ | A character who is agile doesn't necessarily have to be small and lithe. A huge character that is fast with sharp reflexes is frightening indeed. | ||
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+ | Examples of highly agile folks include circus acrobats, contortionists, and cheetahs. | ||
[[Category:Abilities]] | [[Category:Abilities]] |
Revision as of 15:18, 20 June 2010
Agility represents a character’s physical reflexes and dexterity. In layman's terms, it is how fast and flexible someone is.
This stat comes into play during combat when dodging obstacles or blows, juggling knives, sprinting after a fugitive, and helps determine in what order one fights during combat.
A character who is agile doesn't necessarily have to be small and lithe. A huge character that is fast with sharp reflexes is frightening indeed.
Examples of highly agile folks include circus acrobats, contortionists, and cheetahs.