Difference between revisions of "Lock"
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|ability=[[Muscle|MUS]] | |ability=[[Muscle|MUS]] | ||
|save=N/A | |save=N/A | ||
− | |description=Keep your enemies at bay; shut the door from your easy chair; entertain your friends. The mage uses the flows of magic to shut and seal or unlock and open any entrance into a room or other area. | + | |description=Keep your enemies at bay; shut the door from your easy chair; entertain your friends. The mage uses the flows of magic to shut and seal or unlock and open any lock, latch, or entrance into a room or other area. Doors and windows aren't the only things that can be locked — manacles, chests, a portcullis, gate, or drawbridge are also prime candidates for this spell. If cast from the Metal school, the locking mechanism or doorway itself must be made of metal. If cast from the Portation school, the locking mechanism must be a room entrance (no chests or manacles, etc.) The DL to [[Disable]] a magically-locked opening is the spell roll plus the listed bonus per level. |
|level1=+2 to Disable DL. Can be used to automatically unlock non-magical locks, and magic locks of Level 1. | |level1=+2 to Disable DL. Can be used to automatically unlock non-magical locks, and magic locks of Level 1. | ||
|level2=+4 to Disable DL. Can be used to unlock magic locks of Level 2. | |level2=+4 to Disable DL. Can be used to unlock magic locks of Level 2. |
Revision as of 15:53, 25 July 2010
Rarity | 1 |
---|---|
AP | 4 |
Target | Entrance |
Distance | Near |
Lasts | 2 rounds per school rank |
Save | N/A |
Keep your enemies at bay; shut the door from your easy chair; entertain your friends. The mage uses the flows of magic to shut and seal or unlock and open any lock, latch, or entrance into a room or other area. Doors and windows aren't the only things that can be locked — manacles, chests, a portcullis, gate, or drawbridge are also prime candidates for this spell. If cast from the Metal school, the locking mechanism or doorway itself must be made of metal. If cast from the Portation school, the locking mechanism must be a room entrance (no chests or manacles, etc.) The DL to Disable a magically-locked opening is the spell roll plus the listed bonus per level.
Intensity Effects
- +2 to Disable DL. Can be used to automatically unlock non-magical locks, and magic locks of Level 1.
- +4 to Disable DL. Can be used to unlock magic locks of Level 2.
- +6 to Disable DL. Can be used to unlock magic locks of Level 3.
- +8 to Disable DL. Can be used to unlock magic locks of Level 4.
- +10 to Disable DL. Can be used to unlock magic locks of Level 5.