Difference between revisions of "Rock and Roll"

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|school2=portation
 
|school2=portation
 
|xp=2
 
|xp=2
|distance=N/A
 
 
|target=Self
 
|target=Self
|time=N/A
+
|description=The mage calls upon the elemental spirit of earth to allow him passage between two points. The mage appears to crumble to pebbles and dirt which vanish, but the mage reappears at the destination in cloud of dust. The mage is transported instantaneously, however, the distance the spell can cover is dependent on the spell level. At low levels, this spell is useful to move around battlefields, and at high levels for overland movement.
|ability=N/A
+
|level1=50 feet
|save=N/A
+
|level2=100 feet
|description=The mage calls upon the spirit of earth to carry him or her to another location. The mage dives into the dirt or a rock and appears at another clump of earth or stone in another location. The mage can have a mental image of the place he or she wants to go, and the spell will deliver the mage to the closest possible stone or earth.  The maximum distance is dependent on the spell.
+
|level3=1 mile
|level1=Up to 100 yards
+
|level4=100 miles
|level2=Up to 1 mile
+
|level5=500 miles
|level3=Up to 10 miles
 
|level4=Up to 100 miles
 
|level5=Up to 1,000 miles
 
 
}}
 
}}

Revision as of 03:19, 22 August 2010

This spell has a unknown essence
This is a earth spell
This is a portation spell
Rarity 2
AP 4
Target Self
Distance N/A
Lasts N/A

The mage calls upon the elemental spirit of earth to allow him passage between two points. The mage appears to crumble to pebbles and dirt which vanish, but the mage reappears at the destination in cloud of dust. The mage is transported instantaneously, however, the distance the spell can cover is dependent on the spell level. At low levels, this spell is useful to move around battlefields, and at high levels for overland movement.

Intensity Effects

  1. 50 feet
  2. 100 feet
  3. 1 mile
  4. 100 miles
  5. 500 miles