Difference between revisions of "Wide-eyed"

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When a character or monster is caught completely unaware, it's known as '''wide-eyed'''. In game terms, a character who is wide-eyed may not add Agility nor Dodge to the Defense Roll, and may not parry.
 
When a character or monster is caught completely unaware, it's known as '''wide-eyed'''. In game terms, a character who is wide-eyed may not add Agility nor Dodge to the Defense Roll, and may not parry.
  
If a defending character doesn't realize the attacking character is there (either from a failed Listen or Spot, or the attacker is completely invisible), the defending character is wide-eyed. A character who has the [[Sixth Sense]] Trump cannot be caught wide-eyed, and a character with [[Alertness]] has two chances to detect a surprise attack.
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If a defending character doesn't realize the attacking character is there (either from a failed Listen or Spot, or the attacker is completely invisible), the defending character is wide-eyed. A character who has the [[Sixth Sense]] Trump cannot be caught wide-eyed.
  
 
<noinclude>[[Category:Combat]]</noinclude>
 
<noinclude>[[Category:Combat]]</noinclude>

Revision as of 14:46, 1 December 2010

When a character or monster is caught completely unaware, it's known as wide-eyed. In game terms, a character who is wide-eyed may not add Agility nor Dodge to the Defense Roll, and may not parry.

If a defending character doesn't realize the attacking character is there (either from a failed Listen or Spot, or the attacker is completely invisible), the defending character is wide-eyed. A character who has the Sixth Sense Trump cannot be caught wide-eyed.