Difference between revisions of "Angel on Your Shoulder"

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|description=You always know the difference between right and wrong, and no matter how much you might wish otherwise, a distracting little voice in the back of your mind scolds you when you go for "wrong."  Anytime you act in a manner which could be considered "wrong," "bad," "evil," or frowned upon, you must make a [[Self-Control]] + [[Focus]] check of 15 or perform the task at −2 penalty.  If, as a player, you lack a well-developed conscience, the GM can fill you in, but "wrong" typically has to do with breaking major laws: killing, stealing, fraud, telling lies, breaking and entering, and abuse of others, animals, or drugs.
 
|description=You always know the difference between right and wrong, and no matter how much you might wish otherwise, a distracting little voice in the back of your mind scolds you when you go for "wrong."  Anytime you act in a manner which could be considered "wrong," "bad," "evil," or frowned upon, you must make a [[Self-Control]] + [[Focus]] check of 15 or perform the task at −2 penalty.  If, as a player, you lack a well-developed conscience, the GM can fill you in, but "wrong" typically has to do with breaking major laws: killing, stealing, fraud, telling lies, breaking and entering, and abuse of others, animals, or drugs.
  
|incompatible=[[Perspective]] and Beyond Good and Evil
+
|incompatible= [[Beyond Good and Evil]], [[Perspective]], and [[Pickpocket]]
 
}}
 
}}

Revision as of 03:37, 28 December 2010

Moron.gif

Mental Fault

Expoint Bonus: 2

You always know the difference between right and wrong, and no matter how much you might wish otherwise, a distracting little voice in the back of your mind scolds you when you go for "wrong." Anytime you act in a manner which could be considered "wrong," "bad," "evil," or frowned upon, you must make a Self-Control + Focus check of 15 or perform the task at −2 penalty. If, as a player, you lack a well-developed conscience, the GM can fill you in, but "wrong" typically has to do with breaking major laws: killing, stealing, fraud, telling lies, breaking and entering, and abuse of others, animals, or drugs.

Incompatible with

Beyond Good and Evil, Perspective, and Pickpocket