Difference between revisions of "Firestorm"

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(New page: {{spell |xp= 4 |distance=Far |target=Area |ap= 5 |time=N/A |ability=INT |save= Spell Defense |description=The mage calls upon the spirit of fire to manifest an immense storm. Instead of ...)
 
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|ap= 5
 
|ap= 5
 
|time=N/A
 
|time=N/A
|ability=INT
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|ability=[[Intellect|INT]]
|save= Spell Defense
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|save= [[Spell Defense]]
|description=The mage calls upon the spirit of fire to manifest an immense storm.  Instead of rain, pure fire falls from the sky (or ceiling).  All easily combustible objects immediately ignite (paper, hay, etc.)  Everyone suffers the effects of this spell, so the mage’s allies should really duck for cover.  (The mage is advised to first cast Fire Healing).  Some of the damage is impact, the rest fire.  The spell affects an area of 10 feet in diameter for every five school ranks.
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|description=The mage calls upon the spirit of fire to manifest an immense storm.  Instead of rain, pure fire falls from the sky (or ceiling).  All easily combustible objects immediately ignite (paper, hay, etc.)  Everyone suffers the effects of this spell, so the mage’s allies should really duck for cover.  (The mage is advised to first cast [[Fire Healing]]).  Some of the damage is impact, the rest fire.  The spell affects an area of 10 feet in diameter for every five school ranks.
 
|level1=+20 Spell Attack (Impact/Fire)
 
|level1=+20 Spell Attack (Impact/Fire)
 
|level2=+40 Spell Attack (Impact/Fire)
 
|level2=+40 Spell Attack (Impact/Fire)
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|level5=+100 Spell Attack (Impact/Fire)
 
|level5=+100 Spell Attack (Impact/Fire)
 
}}
 
}}
[[Category:Spells]]
 
 
[[Category:Fire Spells]]
 
[[Category:Fire Spells]]

Revision as of 18:21, 5 September 2007

This spell has a unknown essence
Rarity 4
AP 5
Target Area
Distance Far
Lasts N/A
SaveSpell Defense

The mage calls upon the spirit of fire to manifest an immense storm. Instead of rain, pure fire falls from the sky (or ceiling). All easily combustible objects immediately ignite (paper, hay, etc.) Everyone suffers the effects of this spell, so the mage’s allies should really duck for cover. (The mage is advised to first cast Fire Healing). Some of the damage is impact, the rest fire. The spell affects an area of 10 feet in diameter for every five school ranks.

Intensity Effects

  1. +20 Spell Attack (Impact/Fire)
  2. +40 Spell Attack (Impact/Fire)
  3. +60 Spell Attack (Impact/Fire)
  4. +80 Spell Attack (Impact/Fire)
  5. +100 Spell Attack (Impact/Fire)