Difference between revisions of "Lifesaver"
From NsdWiki
m (+cat) |
|||
Line 14: | Line 14: | ||
|level5=+5 to MUS, END. 11 extra Max Health Points | |level5=+5 to MUS, END. 11 extra Max Health Points | ||
}} | }} | ||
+ | [[Category:Needs Overhaul]] |
Revision as of 19:11, 27 March 2011
Rarity | 3 |
---|---|
AP | 4 |
Target | Self or Ally |
Distance | Near |
Lasts | One round per school rank |
Save | N/A |
The mage strengthens the life force in a creature or him/herself, boosting the creature's morale and physical stats. The spell level dictates the power granted.
Intensity Effects
- +1 to MUS, END. 1 extra Max Health Point
- +2 to MUS, END. 2 extra Max Health Points
- +3 to MUS, END. 4 extra Max Health Points
- +4 to MUS, END. 7 extra Max Health Points
- +5 to MUS, END. 11 extra Max Health Points